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Hi! Welcome!

I'm Peter :)

About me
I'm Péter Panyik, a year old undergraduate student, currently studying Computer Science Engineering, at John von Neumann University in Hungary.

Right now I'm a hobbyist programmer, who's mainly interested in gameplay programming (mostly C#), shader programming and vfx.

My current studies include: general programming in C# (using .Net), Java and C++; creating desktop and mobile applications using WPF, Xamarin and Xcode; low level programming in Assembly; databases, full stack web development, and a bit of game development.

I have a passion for programming and game development, I started programming at the age of 13, using Unity.

My motivation came from popular sandbox games, such as Garry's Mod, Minecraft, Terraria. I love to create things, and game development had a promise of this creative freedom.

Bedsides IT, I also know a bit of electronics, since I studied it as a subject in High School, and sometimes I build circuits for Arduino, along with a bit of C++ coding.
My Skills
Gameplay Programming
-C# and Unity
-Game systems
-Optimized code
-Burst-compiled code
-Procedural content
-Interactive mechanics
General Programming
-Knowledge of:
  ·Object oriented programming
  ·Data oriented programming
  ·Memory management
  ·Low level programming
-Proficient in C#
-C and C++
-I also know a bit of:
  ·Assembly
  ·Java
Shader Programming & VFX
-Shaders:
  ·Hlsl
  ·ShaderLab
  ·Shader graph
  ·Compute shaders
-Particles:
  ·VFX graph
  ·Shuriken particle system
Databases
-Database design:
  ·Planning and DDL implementation
  ·Relational Schemas
  ·ERDs
-Database usage:
  ·DML, DCL and DQL commands
  ·Complex sql queries
  ·Functions, procedures, triggers
-Known database engines:
  ·Oracle DB
  ·MySQL
Websites
-Full stack development:
  ·Javascript
  ·Html
  ·Css
  ·Php
Projects
Contact Me